- TypeScript 91.2%
- HTML 8%
- SCSS 0.4%
- CSS 0.4%
| css | ||
| img | ||
| ts | ||
| .gitignore | ||
| custom.scss | ||
| index.html | ||
| package-lock.json | ||
| package.json | ||
| README.md | ||
| tsconfig.json | ||
| tsfmt.json | ||
| webfonts | ||
"Hunger Types"
Because I couldn't think of a better name.
This is supposed to be an implementation of a "Hunger Games"-like game in TypeScript, and also my way of learning how to use stuff like npm.
It should be server-less software once it's deployed - it can be run locally
by just opening index.html in your preferred web browser.
Since this repository should mostly contain my code, most external libraries and frameworks are installed using npm, and some symlinks are used because I couldn't get some stuff to work without them (thanks, Fontawesome).
To install the dependencies, just run npm install in the project's root
directory, followed by something like ./node_modules/typescript/bin/tsc to
compile the TypeScript code. Then, you have to compile the provided
custom.scss file with your favorite sass compiler, to a file called
bulma.css in the css folder; for example: sassc custom.scss css/bulma.css
In theory, that should be enough to get everything going. Good luck!